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E X P E R I E N C E

2019 - 2021
Walt Disney Imagineering
Glendale, California
2018 - 2019

Carnegie Mellon University

Pittsburgh, Pennsylvania

Role: Imagineer, Technical Animator, Animatronics Programmer
Organization: Walt Disney Imagineering
 
  • Programmed audio-animatronics for attractions in Tokyo, Shanghai, Hong Kong, and USA Disney parks.
  • Rigged and animated characters utilizing Autodesk Maya and MotionBuilder.
  • Automated pipelines by developing tools to maximize efficiency using Python.

Role: Graduate Teaching Assistant
Organization: Carnegie Mellon University
 
  • Instructed over eighty students over the semester in Maya, Unity, and Adobe Creative Cloud for game development purposes.
Role: Character Technical Director (CFX, Simulation, Cloth Tailoring, Hair Grooming, Rigging, Technical Animation)
Organization: Walt Disney Animation Studios
  • Provided technical animation for both feature films and television series projects: Encanto, Short Circuit (Reflect), Zootoopia+, Baymax!, Strange World, Shorts, Parks Projects, and WISH.
  • Developed pipeline tools while in shot production to promote artistic progression and success.
  • Created cloth and hair simulation rigs for Zootopia+ (Disney+), tailored garments on two unannounced shorts, and the Creative Legacy (Disney Parks) Team.
  • Finaled shots and ensured aesthetic cleanliness of the project for downstream film production.  

2021 - Present
Walt Disney Animation Studios
Burbank, California

E D U C A T I O N

2017 - 2019
Masters Degree
2012 - 2016
Bachelors Degree
Institution: Carnegie Mellon University
Location: Pittsburgh, Pennsylvania
 
  • Masters in Entertainment Technology

  • Focus in Technical Art, Animation, Robotics, & Computer Graphics

Institution: University of Florida
Location: Gainesville, Florida
 
  • B.S. Computer Science Engineering & Digital Arts

  • Minor in Studio Art

  • Minor in Interdisciplinary Studies in the Fine Arts

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